UE 3D Graphics (AM)

Diplômes intégrant cet élément pédagogique :

Organisation de l'enseignement :

Descriptif

The aim of this course is to give mathematical grounds and algorithms for the modelling, animation, and synthesis of images.

Content

  1. Projective rendering methods
  2. Animation, cinematic methods
  3. Geometrical modelling, 3D, deformation
  4. Case study
  5. This course include practical sessions. Implementation using OpenGL.

Informations complémentaires

Langue(s) : Anglais