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Degrees incorporating this pedagocial element :
Description
The aim of this course is to give mathematical grounds and algorithms for the modelling, animation, and synthesis of images.
Contents:
- Projective rendering methods
- Animation, cinematic methods
- Geometrical modelling, 3D, deformation
- Case study
Implementation using OpenGL
Two part course, this part is mutualised with M1 MoSIG
Recommended prerequisite
C/C++ programming.
Targeted skills
Geometric modelling
Image synthesis, in particular 3D
Programming using OpenGL
Knowledge assessment methods
Session 1 ou session unique - Contrôle des connaissances
Type of teaching provided | Method | Type | Duration (min) | Coefficient |
---|---|---|---|---|
Teaching Unit (UE) | Practical | 50/100 | ||
Teaching Unit (UE) | Written - supervised work | 120 | 50/100 |
Session 2 - Contrôle des connaissances
Type of teaching provided | Method | Type | Duration (min) | Coefficient |
---|---|---|---|---|
Teaching Unit (UE) | Calculation report | 50/100 | ||
Teaching Unit (UE) | Written or Oral | 50/100 |