UE 3D Graphics

Degrees incorporating this pedagocial element :


The aim of this course is to give mathematical grounds and algorithms for the modelling, animation, and synthesis of images.


  • Projective rendering methods
  • Animation, cinematic methods
  • Geometrical modelling, 3D, deformation
  • Case study

This course include practical sessions. Implementation using OpenGL.

This is a two parts course:

  1. Course mutualized with M1 MoSIG
  2. MSIAM specific course (in-depth and practical session)

A description of the course is available here